Character AI Programmer
Playdead
Dato: for 1 uge siden
By: København, Region Hovedstaden
Kontrakttype: Fuld tid

We are looking for an experienced AI Programmer who will be responsible for supporting the development and implementation of AI in our animation team. This position will create systems and features that enhance the work of our animators and will be a key interface with the wider programming team.
You should be willing to work at the Playdead office in Copenhagen, Denmark.
What will I be doing?
Who We Are
Playdead is an independent game developer based in Copenhagen, Denmark. We are the creators and publishers of LIMBO and INSIDE. Our current project is a 3rd person, open world, science fiction adventure built for multiple platforms on Unreal Engine, published by Epic Games Publishing.
Our legacy and ambition is to make games with an uncompromising attention to detail. Our approach to development is experimental, iterative and collaborative. We are particularly interested in friendly, talented people who feel confident taking charge of their own schedule.
We are currently more than 100 creative professionals and still looking to grow.
Learn more about us at www.playdead.com
You should be willing to work at the Playdead office in Copenhagen, Denmark.
What will I be doing?
- Designing and developing new AI systems and features to aid action setup, navigation and interaction between characters in an open world.
- Create custom scenarios in collaboration with the animation team
- Develop debug tools to help our animators when needed
- Engage with the wider programming team to ensure we develop sustainable, optimised and stable functionality.
- Professional experience working with AI development and tooling
- Deep technical experience and competence working with C++ and Unreal engine
- You have developed and released at least 1 AAA game
- You have a collaborative spirit and work to solve problems as a member of the wider production team
Who We Are
Playdead is an independent game developer based in Copenhagen, Denmark. We are the creators and publishers of LIMBO and INSIDE. Our current project is a 3rd person, open world, science fiction adventure built for multiple platforms on Unreal Engine, published by Epic Games Publishing.
Our legacy and ambition is to make games with an uncompromising attention to detail. Our approach to development is experimental, iterative and collaborative. We are particularly interested in friendly, talented people who feel confident taking charge of their own schedule.
We are currently more than 100 creative professionals and still looking to grow.
Learn more about us at www.playdead.com
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